Ultimate Ice Gauntlet Guide (Updated Up To Patch 1.3.4)
- Attributes
- Builds For Ice Gauntlet
- Ice Gauntlet Active Skills
- Gear
- Gems
- Equipment Perks
- Consumables
- Weapons To Combine With
- FAQ
The Ice Gauntlet is a ranged mana using weapon that has the strongest Crowd Control abilities.
This weapon can deal decent damage at mid-range or can be used as a supporting secondary weapon to help provide some crowd control. The weakness of Ice Gauntlet is lacking the movement skills, limited self-healing, and -40% damage against Corrupted.
Attributes
This Weapon scales with Intelligence, so focus on obtaining as much Intelligence as possible to unlock passive skills on 50 points breakpoints.
First of all, you need 200 Intelligence since then, you get the 10 mana after a dodge. You’ll get used to a playstyle where you’re dodging very often and this is one of the best ways to regenerate mana, especially in earlier stages of the game.
Constitution is a decent secondary Attribute, especially for PvP, 50 points will be enough to unlock 20% effectiveness to all health consumables, but you can get those 50 points with your gear or using +40 Consitution food:
Min-maxing your character for endgame PvP, you can also reach 200 Constitution breakpoints for a 20% armor increase.
Builds For Ice Gauntlet
1. There’s one go-to standard build for most PvE and PvP situations, leveling, expeditions:
You can take the Refreshing Frost to reduce the cooldown of the abilities by 20% while standing in the frosted area, or Strengthened Tomb, which will increase your defense by 25% for 3 secs after breaking out of Entombed. Note that you have to do the breakout option to get the buff.
Before you reach certain skills like Gathering Storm to manage mana, we recommend pairing the Ice Gauntlet with a melee weapon like Rapier, so you can attack once you run out of mana.
Start off by taking Cold Reach, followed by Ice Storm. Next, take Quick Frost, followed by Ice Shower and Entombed to fill out your action bar.
After that, take Gathering Storm and then max out Ice Storm with Weakening Gust, Storm Summoner, and Punishing Storm.
Next, increase Critical Frost, Critical Rejuvenation, Energized Critical, and Heavy Freeze so that you can unlock Ultimate Chill.
After that, we go back to the Builder Tree to max out Ice Shower with Enduring Shower, Quick Shower, and Frigid Showers.
Lastly, Finish off with Defiant Freeze and Refreshing Frost or Strengthened Tomb.
2. Ice Pylon build is also possible. It fits great if you use Ice Gauntlet as a supportive weapon and then switch to Void Gauntlet or Life Staff, for example:
For PvP, especially pairing with Void Gauntlet, you might want to take Heavy Freeze to continue Petrifying Scream Root.
3. Ice Spike is a one-shot build that can be very strong if you manage to hit the target with Mighty Spike. Using Void Gauntlet with Petrifying Scream makes this build much easier.
Since the 1.4 patch the projectiles fired with Spiky Reach have a lower chance that a single target will be hit with all 4 parts of the attack.
Heavy Freeze is also an option. You can root enemies with Void Gauntlet’s Petrifying Scream and then hit them with Ice Spike.
Ice Gauntlet Active Skills
1. Wind Chill:
This Ability feels like you are blasting out a cold beam from your hand that pushes foes around. But if you push a target six or seven meters away and then start to take advantage of the increased damage, then you or your target are moving forward, and you lose the damage bonus. Most importantly is that the ability stops
pushing the target – once you knock the target back, you won’t be able to knock them back again.
2. Ice Spikes:
This Ability is somewhat of a mixed bag; it can do great AoE damage, but you have to be able to time the Mighty Spike perfectly, which can be difficult.
Since 1.4 patch the projectiles fired with Spiky Reach have a lower chance that a single target will be hit with all 4 parts of the attack.
3. Ice Storm:
The main abilities are slow, stop and damage your enemies. The moment you cast Ice Storm, it doubles proc damage and the first value is always exactly 17% of weapon damage and then, the second value is around 15.5% of weapon damage.
This is trickier to pull off in single-target PVP because it requires the enemy to stay within its radius, but it’s very useful for killing multiple enemies, especially in Expeditions.
4. Ice Shower:
Ice Shower is a powerful crowd control active ability for the Ice Gauntlet. It slows the enemy, roots them, and prevents them from either blocking or dodging while affected by the shower. The root only lasts for one second but the slowing and the dodge block will remain on the target for however long they remain in the Shower plus three seconds after they avoid the shower. The only ones who can dodge through this are tanks with Shield Rush.
Ice Shower is an extremely powerful PVP ability, which has its uses for PVE and fighting large groups of enemies.
5. Ice Pylon:
It takes your crit chance and your damage modifiers, so if you have a 20% damage bonus from light armor, the Pylon will do that additional 20 damage as well.
Pylon Dodge will only enhance the fire rate for two seconds, which allows for two fast shots.
Unfortunately, it’s easy to kill the Pylon in PvP. It can be powerful when paired with the right secondary weapon. Placing down Pylons that deal consistent damage means you can switch your attention to other matters, and rely on the Pylons to deal frost damage.
6. Entombed:
Regenerates 100 mana for 7 seconds. Entombed players cannot be healed. The health of the Tomb is up to 75% of players’ max health. The breakout does approximately 70% of weapon damage. Helpful ability to survive, regenerate mana and do some decent damage in PvE situations.
Gear
Light armor gives you a +20% damage bonus and the best amount of movement skills with a quick roll.
Medium armor will give you more protection, +10% damage bonus, and +10% length of the crowd control debuffs, but you’ll not have a quick roll.
Heavy armor offers the best protection and +20% length of the crowd control debuffs for the price of lower mobility. While standard builds prefer light and medium armor, you can still wear heavy if you prefer close combat.
Also, you can combine different types of armor, light with medium, staying under 13 kg, or medium with heavy, staying under 23 kg. You can change your armor type by simply replacing 3 parts.
Maxed Medium Armor 22,9 lbs build (1L + 2M + 2H): Heavy Chest, Light Pants, 2 Medium and 1 Heavy piece.
Alternative Maxed Medium Armor 22,9 lbs build (2L + 1M + 2H): Heavy Chest, Heavy Pants, 1 Medium, and 1 Light piece.
Maxed Light Armor 12,7 lbs build (4L + 1M): Light Head, Medium Chest, Light Gloves, Light Pants, Light Boots.
Maxed Light Armor 12,6 lbs build (3L + 2M): Light Chest, Medium Pants, 1 Medium, and 2 Light pieces. If you need more in-depth information, how tankier you would be wearing a certain kind of armor of a certain Gear Score, feel free to use the New World Calculator by Mixed Nuts.
Armor Type | Light | Medium | Heavy |
Head | 1,5 lbs | 2,6 lbs | 4,7 lbs |
Chest | 3,5 lbs | 6,2 lbs | 11,0 lbs |
Gloves | 1,5 lbs | 2,6 lbs | 4,7 lbs |
Pants | 2,0 lbs | 3,5 lbs | 6,3 lbs |
Boots | 1,5 lbs | 2,6 lbs | 4,7 lbs |
Shields | 2,7 lbs (Round) | 5,4 lbs (Kite) | 11,0 lbs (Tower) |
Look for Armor with Intellect on it for the best results, or with Intellect and Constitution if you need 50 points to unlock 20% effectiveness to all health consumables.
Gems
The best choice for your Ice Gauntlet since it has the best crowd control abilities is Cut Pristine Malachite:
If you’re fighting mostly against one enemy type, for example, farming something, you can use it to convert your damage:
1. Cut Pristine Amethyst to fight against Ancients:
2. Cut Pristine Ruby against Angry Earth:
3. Cut Pristine Sapphire against Corrupted:
4. Cut Pristine Topaz against Ancients:
Damage Effectiveness | Slash | Thrust | Strike | Fire | Ice | Nature | Void | Lightning | Arcane |
---|---|---|---|---|---|---|---|---|---|
Ancients | -15% | +20% | -40% | +15% | +30% | ||||
Corrupted | +20% | -15% | -40% | +15% | +30% | ||||
Angry Earth | +20% | -15% | +30% | -40% | |||||
The Lost | -15% | +10% | +15% | +30% | -30% | ||||
Beast | +20% |
Corrupted refers to enemies covered in a black and/or red glow. Corruption Breaches are the most common source of Corrupted enemies.
Angry Earth enemies are nature-themed enemies mutated with bark-like skin and similar nature-themed traits.
The Lost are glorified citizens and spectral enemies that inhabit most of Aeternum’s ruined towns, farms, and cemeteries.
Beast refers to any of the wild animals that roam around the New World’s various zones. Wolves, Bears, and Lynxes are just a few enemies that fall under this category.
For Armor gems, you can use Cut Pristine Emerald for PvP while fighting mostly against Bow and Musket users:
If you’re already level 60 and farming chests or mobs for gear, you need a Lucky Gem:
For other situations to provide generic damage absorption:
1. Cut Pristine Onyx:
2. Cut Pristine Malachite:
3. Cut Pristine Diamond:
Equipment Perks
1. Ice Gauntlet Skill Perks
These perks can be found on armors and weapons, but often, slotted on Armor as Weapons have access to better perks overall.
Deadly Frost:
Simply the best damaging perk at the current moment, synergizing greatly with Frigid Showers, which apply 10% Rend, decreasing enemies defense by 10%.
Unending Thaw:
The key perk of the builds, +2 seconds of Frostbite means that Critical Frost and Frigid Showers will continue to work 2 seconds more. Besides, you can root enemies with Heavy Freeze.
Iced Refresh:
If you’re playing with Ice Spike and are good at placing Major Spike, you can try this perk.
Healing Tomb:
It can be useful to get some self-healing since you’ll probably always exit Entomb with full mana.
Pylon Burst:
If you’re using an Ice Pylon build, this can be a nice option, depending on your preferences.
Unbroken Winds:
Wind Chill is not a great skill at all for now, so this utility perk will doubly find any usage.
2. Armor Perks
Refreshing with Resilient could be a useful universal choice depending on your secondary weapon:
Refreshing Evasion is useful if you’re dodging a lot:
Physical Aversion is useful for PvP against Musket and Bow users:
3. Weapon Perks
Keen and Vicious are still a strong pair of go-to perks:
The third can be Enchanted (if you actually use light and heavy attacks) or Keenly Empowered if you want more damage:
Refreshing Move and Siphoning Blow are both Utility options, reducing cooldowns or restoring mana:
For PvP against healers, you can use Plagued Crits. The maximum amount of healing decreasing is 24% for GS 600 weapons:
4. Amulet Perks
Slash Protection and Thrust Protection cover most PvE and PvP incoming damage:
Health and Mana Recovery are nice, generally applicable options to fill the last slot:
Divine will give you more healing:
If you really want to heap on the defenses, Fortified Recovery grants a fairly strong 30% Fortify for 5 seconds when hit below 50% health, but has a 90 cooldown for the effect:
4. Earring Perks
Focused is a strong option for helping with Mana regen, with Mana Toast being a pretty close second:
Purifying Toast and Refreshing Toast are both great utility options for open-world PvP, where health consumables tend to be used more. These all also help in PvE as well:
Beloved and Evasive can both help you mitigate aggro, making you less likely to pull aggro in expeditions:
5. Ring Perks
Ice Damage is just a straight damage bonus:
Crippling for better crowd control:
Keen Awareness is a strong option for higher burst damage potential in general:
Refreshing is also a decent Utility with the lowered cooldowns, but that’s also available on armor:
Brillant also could be a good choice if you’re running out of mana fast:
Thrust Protection can be useful against Bow and Musket users:
Hearty will add you enough Stamina for one more additional dodge. If the player has 109.5 total stamina and each dodge takes 40 stamina (with 150 Dexterity attribute bonus), they can dodge twice (leaving the player at 39.5 stamina), wait a fraction of a second for stamina to regenerate to 41, then dodge twice more for a total of 4 dodges:
Consumables
In this chapter, you can find information about endgame consumables because you don’t really need most of them on low levels. You can easily find the low leveled versions of them because the names only differ by one word, except food.
1. First of all, you need Health Regeneration Food:
Mana Regeneration Food:
Health Potions:
Mana Potions:
Regeneration Potions:
And Focus Potions:
2. Attribute Food.
As a mage, you want to increase your Intelligence first. This food gives you an option to put 40 points to another Attribute like Constitution for PvP:
You can use food with both Constitution and Intelligence bonus to increase your health and damage at the same time:
Constitution combination with more Intelligence is also available:
Also, you can use Constitution food to maximize your health:
To find more food, for hybrid builds please check our Cooking Guide.
3. Powerful Honing Stone will increase your damage and, as a result, threat level. They can be bought or crafted at Smelter if you reach 170 Weaponsmithing level:
4. Powerful Gemstone Dust can be also bought or crafted at level 170 Jewelcrafting:
5. Powerful Oakflesh Balm can be bought or crafted at 170 Armoring level as well:
6. Powerful Incense requires 170 Furnishing level to craft. Otherwise, it can be bought for cheap from the Trading Post:
7. Weapon Coatings give a 15% damage bonus against certain types of enemies. These coatings are usually used in dungeons, where you’re fighting mostly against enemies of the same type, for example:
8. Ward Potions increase your damage absorption against certain enemy types. They can help you mitigate heavy incoming damage:
9. Absorption Potions can help you not only in dungeons but also in PvP against mages. They increase absorption by 15% against certain types of elemental damage, for example:
10. Corruption Tincture and Blight Tincture remove afflictions and give 97,5% resistance to these afflictions for 5 minutes:
11. Infused Encumbrance Potion will help you a bit with bringing your sack to the nearest warehouse. It lasts 3 minutes and increases the Encumbrance Limit by 100:
I know that feeling, bro, even one Flint or Green-Wood must not be discarded.
Weapons To Combine With
- Void Gauntlet provides great utility, lots of buffs and debuffs for you and your team. Even more, it gives you the ability to cooldown your skills fast and close ranged options. While Ice Gauntlet locks down the area with Ice Storm, the Void Gauntlet can wade right into that area with Void Blade and Oblivion to dish out some severe damage. Or you can root enemies with Petrifying Scream and then hit them with Ice Spike. The combo has a downside – the Void Gauntlet does not provide any movement skills.
- Fire Staff. This combination provides massive firepower because the Ice Gauntlet sets up foes to be hit by the Fire Staff’s Abilities. The high damage output and mana usage of the Fire Staff is well-balanced with the mana regen, and CC of the Ice Gauntlet. The downsides would be that you do not have a melee option and will be bound to your mana bar for damage.
- Rapier provides great mobility, crowd control, and damage. You can lock down foes with your Ice Gauntlet and burst damage with the Rapier. This build is more about dealing big damage while evading your enemy’s attacks. One downside of this combo is that you lose a small amount of damage with the Rapier, since you are scaling Intelligence, but you can use the damage converting Gem.
- Life Staff also can be mixed with Ice Gauntlet. If you want to be mainly healer, place the Cut Pristine Amber in your Ice Gauntlet, making the damage scaling with Focus. Or you can max Intelligence using your Ice Gauntlet as your main DPS with Life Staff as a support weapon while waiting for your spells to be off CD. It’ll give you Lots of AoE offensive skills and high survivability, but relies on mana management.
- War Hammer. This build focuses on creating opportunities for you and your allies by inflicting Crowd Control status effects on your opponent. During combat, hit your opponent with Shockwave to stun them for your set-up. Once stunned, switch to your Ice Gauntlet. The main downside is that War Hammer scales with Strength, and you have to be in the middle of the enemy crowd to provide combos.
FAQ
It has the most potent Crowd Control abilities, deal decent damage at mid-range, or can be used as a secondary supporting weapon to help provide some crowd control. The weakness of Ice Gauntlet is lacking the movement skills, limited self-healing, and -40% damage against Corrupted.
Intelligence for more damage and some points in Constitution for surviving.
This build is mostly about high mobility and damage, so light (for PvE) or medium (for PvP) armor is recommended. But you can try heavy armor to increase the length of your crowd control effects and more survivability, or mix different armor parts and find armor combinations that fit your own playstyle best.
The Void Gauntlet for the best area of effect synergizing, this combination is great for both PvP and PvE. The Fire Staff gives a longer attack range and more mobility. The Life Staff, if you want to use Ice Gauntlet as a secondary weapon for crowd control effects.
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