New World Ultimate Fire Staff Guide NWNEWS.INFO

Ultimate Fire Staff Guide (Updated Up To Patch 1.3.4)


The Fire Staff is mana using weapon that heavily focuses on Area of Effect Spells and Damages over Time effects.

New World Fire Staff Features
The Fire Staff Is AOE Weapon That Deals Damage Over Time

If you’re good at prediction, you’re good at calculating how the battle is going, and playing around with mobility, then that might be the build for you. The weakness of Fire Staff is lacking the crowd control effects, limited self-healing, and pretty hard leveling due to the mana managing.


This Weapon scales with Intelligence, so focus on obtaining as much Intelligence as possible to unlock passive skills on 50 points breakpoints.

New World Fire Staff Scales With Intelligence
Fire Staff Scales With Intelligence

First of all, you need 200 Intelligence, as then you get 10 mana after a dodge. You’ll get used to a playstyle where you’re dodging very often, and this is one of the best ways to regenerate mana, particularly in earlier stages of the game.

New World Fire Staff 200 Intelligence Breakpoint
200 Intelligence for +10 mana after a dodge

Constitution is a decent secondary Attribute, especially for PvP, 50 points will be enough to unlock 20% effectiveness to all health consumables, but you can get those 50 points with your gear or using +40 Consitution food.

New World 50 Breakpoint
Constitution is a decent secondary Attribute for Fire Staff

Minmaxing your character for endgame PvP you can also reach 200 Constitution breakpoints for a 20% armor increase, but this is a pretty arguable build for Fire Staff.

New World 200 Constitution breakpoint for a 20% armor increase
200 Constitution Breakpoint For A 20% Armor Increase

Builds For Fire Staff

1. The Diving Comet Build:

This build is more PvP oriented, but it also can be used for leveling or PvE, focusing on the use of Fireball, Incinerate, and Burn Out. It fits more for pairing with Rapier so you could escape if something goes wrong.

The whole purpose of this build is to get on top of someone and nuke them for a large part of their health. It’s a very high-risk style that also works in both PvE and PvP, though it particularly excels in PvP.

New World Fire Staff with The Diving Comet Build
Fire Staff with The Diving Comet PvP-oriented build


While leveling first, get the Spell Focus; it will allow you to at least attack for free. From there, you would go down to Clear Mind. The third ability is Fireball, which will be your main damage dealer. 

In the Pyromancer tree, you take Pyromania, and then you would grab Incinerate and Burn Out. 

Next, we’ll upgrade Fireball and grab all the Fire Mage passives. Prioritize Flare, Spellslinger, and Prophet of a Fire God in that order, as these make up the core of our damage passives. Then we clean up by grabbing Clear Casting, Singe, and Fiery Restoration, in whichever order you prefer. Then, we finish off the Fire Mage Passives by grabbing Runes of Helios.

Basic Rotation:

Burn Out will always be our opener but can be used as an escape as well when Runes of Helios is on cooldown. The goal is to Burn Out into an enemy or, at the very least, near them to hit Incinerate. If we hit, it’s more burst damage into our combo; if not, it’s a fair amount of damage loss but usually doesn’t impact things too much.

Incinerate should always be second in line of priority, as with short-range, it’s easy to escape, at least for light armor. 

Fireball is last since it actually has range. This means even if an enemy re-positions after getting hit by Incinerate, you’re still able to follow up with this.

2. The Pillar Of Fire Build:

This build is more ranged-oriented but requires practice on placing the Pillar of Fire. With this build, you will be opening up with Pillar of Fire and Fireball and then spamming heavy attacks to help keep your mana high.

New World Fire Staff with The Pillar of Fire Build
Fire Staff with The Pillar of Fire Range-oriented build

You can swap Clear Casting with Singe for PvP since you’ll probably get hit by other players more often than 3 secs.

For leveling this build, take Pillar of Fire, Spell Focus, and Fiery Restoration. Next, get First Strike and Arson’s Advantage to empower your Pillar of Fire. After that, grab Fireball, Spellslinger, and Flare. Having both Flare and Spell Focus, you will be able to gain mana with every heavy attack. Next, go over to the Pyromancer tree and get Pyromania, Let it Burn, and Burn Out to finish up your Ability kit. After that, we empower our Fireball by taking Scorched Earth and Catch. Take the Ultimate Mastery Runes of Helios next for an occasional damage boost. After that, finish upgrading Burn Out with All In and Heat it Up!. Clear Mind, Clear Casting, and Prophet of a Fire God round out our build.

3. Flamethrower Build:

In case you have ping over 100, hate PvP, and love to play clicking one button sitting in the armchair drinking beer, but still want to play a Fire Mage, there is an interesting build. Or, maybe, you’re participating in mass PvP, where you can find multiple enemies close to each other without getting yourself killed in a moment.

New World Fire Staff Flamethrower Build
Fire Staff Flamethrower Build

Combining it with Void Gauntlet, the only thing you actually have to do is throw Oblivion and switch on your Flamethrower to destroy everything in front.

Optional Passive Skills

Most passive Fire Staff skills are useful in almost every situation and give a constant boost, but some of them are pretty optional.

1. Clear Casting:

New World Clear Casting
Clear Casting

In PvE and especially in group content, this will be up most of the time. In PvP, there’s a bit of risk, as you’re less likely to dodge everything, but it can give your attacks and spells a boost fairly often when spacing properly.

2. Heat Up:

New World Heat Up
Heat Up

Blocking can still be used on occasion in PvE. For PvP, however, you’re more likely to dodge away or use Burn Out to create distance from your opponent.

3. Trial By Fire:

New World Trial By Fire
Trial By Fire

Generally, this low of damage on that long of a cooldown isn’t great. In PvP, however, if you’re engaging someone with Burn Out, there’s a good chance you’ll take damage in the process. This will contribute a little extra damage to your full engagement but is still often not a meaningful amount.

4. Reheat (Pyromancer Ultimate):

New World Reheat

The only time when this would be useful is if it triggered while your Fire Staff isn’t your active weapon. It could end up being a more supportive passive for another Magic Weapon or even let you recover mana while using a melee.

If Light and Heavy Attacks didn’t interrupt it, it’d bring a lot of consistency to the Fire Staff, reducing the need for Spell Focus’s mana on Heavy Attack for mana management. If it were to work with other weapons active, it’d be a nice support for Ice Gauntlet.

The one unique thing to mention, which does make it quite strong situationally, is that skills like Flamethrower and Meteor Shower can still allow this to trigger during their casts, meaning you can use Flamethrower for an exceedingly long time.

Fire Staff Active Skills

1. Pillar Of Fire:

New World Pillar Of Fire
Pillar Of Fire

This Ability has a rather small area of effect, requiring some practice to land it. However, you can hit a single target two, sometimes even three, times with a single-use. This ability has an inner and outer pop of damage, and if you hit somebody off-center, then they’re going to get hit with both the inner and outer rings to take double damage.

2. Meteor Shower:

New World Meteor Shower
Meteor Shower

This Ability is nice for clearing out large groups of foes and is commonly seen being used on the capture points in Wars; otherwise, it’s pretty useless in PvP due to its short range. It’s hard to make good use of it when solo if you’re not building a heavy loadout with a high Constitution. In group content, it’s extremely powerful but does require a good tank to use without risk.

This ability costs five mana per second lasts for a  total of six seconds and has nine ticks of damage. The very first tick is going to be for 34% of weapon damage, and the other eight are for 20% for a grand total of 194 percent weapon damage. The cooldown is initiated at the beginning of the cast, so you really only have 10 seconds of a cooldown.

3. Fireball:

New World Fireball

The high impact damage and burning field make it great against one or many foes in terms of PvE, but the direct hit and the area damage do not double up. For PvP, the high burst potential of this skill makes it worth using. Add it to the fairly strong and long-lasting ground AoE and it doubles as a zoning tool.

4. Incinerate:

New World Incinerate

Each new enemy adds two more burn ticks to all targets hit. This Ability requires you to be rather close to foes and has a bit of a windup time. It is nice in a group but somewhat risky while soloing. While Incinerate is one of your shortest range skills, it’s one of your hardest hitting skills. Its short range doesn’t even hold it back in PvP as many weapons are melee and will be in range, and you can execute them.

5. FlameThrower:

New World Flamethrower

When combined with Reheat, you can channel for over 6-seconds and activate Reheat’s mana regen. The regen will not be strong enough to fully offset the mana cost of Flamethrower. It is unique in the fact that it can backstab for guaranteed crits.

While it is not the most impressive skill for PvE, with the upgrades it has, it becomes a bit of a versatile skill for weaving in when other skills are on cooldown to maintain any Burn stacks. 

In PvP, this skill slows you down far too much, even on quick usage, but Flamethrower builds are extremely nice in mass PvP, where you can find multiple targets staying close to each other and not get yourself killed in a moment.

6. Burn Out:

New World Burn Out
Burn Out

Burn Out tends to mostly be used for Mobility and positioning, as if you charge at an enemy, they can block it, stopping you in your tracks because it goes in a straight line. Once you take Heat it Up!, you can steer the direction of the Ability. While dealing fairly decent damage, it’s not a particularly strong option. 

Despite being blockable, the mobility this provides makes it a must-have in almost any PvP build. It’s not something you’d ever really want to be without, as you’re limited in mobility, and usually, your other weapon tends to be something to fill that melee range better.

7. Runes Of Helios:

New World Runes Of Helios
Runes Of Helios

This is not actually an active skill, but it’s also worth mentioning. It’s one of the biggest damage increases you have access to if you get a full rotation off every time. In PvP, it’s still great, but you have to stand in a small area to use it.

If you have a dash ability – Burn Out in the Pyromancer skill tree, this rune will appear wherever you land. Other people can use your rune, and you can use other people’s rune. Your light and heavy attacks are spells and will get the damage boost.


Light armor gives you a +20% damage bonus and the best amount of movement with a quick roll since normally you’ll keep the distance and don’t take damage. Medium armor is also a nice option as a compromise between offense and defense.

New World Equip Load
Armor Equip Load
Armor TypeLightMediumHeavy
Head1,5 lbs2,6 lbs4,7 lbs
Chest3,5 lbs6,2 lbs11,0 lbs
Gloves1,5 lbs2,6 lbs4,7 lbs
Pants2,0 lbs3,5 lbs6,3 lbs
Boots1,5 lbs2,6 lbs4,7 lbs
Shields2,7 lbs (Round)5,4 lbs (Kite)11,0 lbs (Tower)

Also, you can combine different types of armor, light with medium, staying under 13 kg, or medium with heavy, staying under 23 kg. You can change your armor type by simply replacing 3 parts.

Maxed Medium Armor 22,9 lbs build (1L + 2M + 2H): Heavy Chest, Light Pants, 2 Medium and 1 Heavy piece.

Alternative Maxed Medium Armor 22,9 lbs build (2L + 1M + 2H): Heavy Chest, Heavy Pants, 1 Medium, and 1 Light piece.

Maxed Light Armor 12,7 lbs build (4L + 1M): Light Head, Medium Chest, Light Gloves, Light Pants, Light Boots.

Maxed Light Armor 12,6 lbs build (3L + 2M): Light Chest, Medium Pants, 1 Medium, and 2 Light pieces. If you need more in-depth information, how tankier you would be wearing a certain kind of armor of a certain Gear Score, feel free to use the New World Calculator by Mixed Nuts.

Look for Armor with Intellect on it for the best results, or with Intellect and Constitution, if you need 50 points to unlock 20% effectiveness to all health consumables.


You should become comfortable switching between different Gems depending on the situation.

1. Cut Pristine Onyx:

New World Cut Pristine Onyx
Cut Pristine Onyx

Start the fight with a high DPS ability, like Fireball or Pillar of Fire. The best use for the Onyx gem is on Tanks within wars, throwing your fireball into a group of tanks standing in healing circles on the objective. Where this gem lacks is small group PVP, unless you are the first person in your group to tag an enemy.

2. Cut Pristine Emerald:

New World Cut Pristine Emerald
Cut Pristine Emerald

This gem is very useful in wars; two or three coordinated shots are enough to wipe the entire enemy team. Also, your AoE spells are more than capable of finishing off enemies attempting to flee.

3. Cut Pristine Opal:

New World Cut Pristine Opal
Cut Pristine Opal

Since the intelligence attributes have a node that gives mana every time you dodge, which is located at 200 Intelligence, you will find yourself on low stamina quite often.

4. Cut Pristine Diamond:

New World Cut Pristine Diamond
Cut Pristine Diamond

Since you are likely to be in full health while fighting at a distance.

If you’re fighting mostly against one enemy type, for example, farming something, you can use to convert your damage:

1. Cut Pristine Amethyst to fight against Ancients:

New World Cut Pristine Amethyst
Cut Pristine Amethyst To Fight Against Ancients

2. Cut Pristine Aquamarine against the Lost:

New World Cut Pristine Aquamarine
Cut Pristine Aquamarine Against The Lost

3. Cut Pristine Sapphire against Corrupted:

New World Cut Pristine Sapphire
Cut Pristine Sapphire Against Corrupted

4. Cut Pristine Topaz against Ancients:

New World Cut Pristine Topaz
Cut Pristine Topaz Against Ancients
Damage Effectiveness Slash Thrust Strike Fire Ice Nature Void LightningArcane
Angry Earth+20%-15%+30%-40%
The Lost-15%+10%+15%+30%-30%
Ancients are the skeletal enemies adorned in regal clothing. You can find them guarding obelisks and other large-scale ruins found throughout Aeternum.
Corrupted refers to enemies covered in a black and/or red glow. Corruption Breaches are the most common source of Corrupted enemies.
Angry Earth enemies are nature-themed enemies mutated with bark-like skin and similar nature-themed traits.
The Lost are glorified citizens and spectral enemies that inhabit most of Aeternum’s ruined towns, farms, and cemeteries.
Beast refers to any of the wild animals that roam around the New World’s various zones. Wolves, Bears, and Lynxes are just a few enemies that fall under this category.

For Armor gems, you can use Cut Pristine Emerald for PvP while fighting mostly against Bow and Musket users:

New World Cut Pristine Emerald
Cut Pristine Emerald

If you’re already at level 60 and farming chests or mobs for gear, you need a Lucky Gem:

New World Pristine Pearl
Pristine Pearl

For other situations to provide generic damage absorption:

1. Cut Pristine Onyx:

New World Cut Pristine Onyx
Cut Pristine Onyx

2. Cut Pristine Malachite:

New World Cut Pristine Malachite
Cut Pristine Malachite

3. Cut Pristine Diamond:

New World Cut Pristine Diamond
Cut Pristine Diamond

Equipment Perks

1. Fire Staff Skill Perks

These perks can be found on armors and weapons but often slotted on Armor, as Weapons have access to better perks overall.

Refreshing Pillar Of Fire:

New World Refreshing Pillar of Fire
Refreshing Pillar of Fire

Arson’s Advantage makes Pillar of Fire recover more mana than it spends when you hit two or more foes, so you can never run out of mana in an area of effect situation. For PvE, this Perk is a priority, especially when it is a group play. As for PvP, this Perk is only really great for Wars.

Empowering Fireball:

New World Empowering Fireball
Empowering Fireball

If you are using Fireball, then grab this Perk – more damage is always nice.

Siphoning Incinerate:

New World Siphoning Incinerate
Siphoning Incinerate

If you are running Incinerate, then this is a nice Perk for you to have, but getting back just slightly over the cost of the Ability is not really great.

Accelerating Flamethrower:

New World Accelerating Flamethrower
Accelerating Flamethrower

Pretty useless perk, even with a 20% bonus.

Efficient Burnout:

New World Efficient Burnout
Efficient Burnout

This perk can be useful but definitely not as great as other options.

Empowering Meteor Shower:

New World Empowering Meteor Shower
Empowering Meteor Shower

If you’re using Meteor Shower, you can take this one, but since the initial Meteor Shower impact is only 34% weapon damage, that doesn’t give a large damage boost.

2. Armor Perks

Refreshing with Resilient could be a useful universal choice depending on your secondary weapon:

New World Refreshing
New World Resilient

Refreshing Evasion is useful because you’re dodging a lot.

New World Refreshing Evasion
Refreshing Evasion

Physical Aversion is useful for PvP against Musket and Bow users:

New World Physical Aversion
Physical Aversion

3. Weapon Perks

Keen and Vicious are still a strong pair of go-to perks:

New World Keen
New World Vicious

The third can be Enchanted (if you actually use light and heavy attacks) or Keenly Empowered if you want more damage:

New World Enchanted
New World Keenly Empowered
Keenly Empowered

Refreshing Move and Siphoning Blow are both strong Utility options, reducing cooldowns or restoring mana:

New World Refreshing Move
Refreshing Move
New World Siphoning Blow
Siphoning Blow

For PvP against healers, you can use Plagued Crits. The maximum amount of healing decreasing is 24% for GS 600 weapons:

New World Plagued Crits
Plagued Crits

4. Amulet Perks

Slash Protection and Thrust Protection cover most PvE and PvP incoming damage:

New World Slash Protection
Slash Protection
New World Thrust Protection
Thrust Protection

Health and Mana Recovery are nice, generally applicable options to fill the last slot:

New World Health
New World Mana Recovery
Mana Recovery

Divine will give you more healing:

New World Divine

If you really want to heap on the defenses, Fortified Recovery grants a fairly strong 30% Fortify for 5 seconds when hit below 50% health, but it has a 90 cooldown for the effect:

New World Fortified Recovery
Fortified Recovery

5. Earrings Perks

Focused is a strong option for helping with Mana regen, with Mana Toast being a pretty close second:

New World Focused
New World Mana Toast
Mana Toast

Purifying Toast and Refreshing Toast are both great utility options for open-world PvP where health consumables tend to be used more. These all help in PvE as well:

New World Purifying Toast
Purifying Toast
New World Refreshing Toast
Refreshing Toast

Beloved and Evasive can both help you mitigate aggro, making you less likely to pull aggro in expeditions:

New World Beloved
New World Evasive

6. Rings Perks

Keen Awareness is a strong option for higher burst damage potential and Fire Damage, being a small damage boost in general:

New World Keen Awareness
Keen Awareness
New World Fire Damage
Fire Damage

Refreshing is also a decent Utility with the lowered cooldowns, but that’s also available on armor:

New World Refreshing

Brilliant also could be a good choice if you’re running out of mana fast:

New World Brilliant

Thrust Protection can be useful against Bow and Musket users:

New World Thrust Protection
Thrust Protection

Hearty will add you enough Stamina for one more additional dodge. If the player has 109.5 total stamina and each dodge takes 40 stamina (with 150 Dexterity attribute bonus), they can dodge twice, leaving the player at 39.5 stamina. Wait a fraction of a second for stamina to regenerate to 41, then dodge twice more for a total of 4 dodges:

New World Hearty


In this chapter, you can find information about endgame consumables because you don’t really need most of them on low levels. You can easily find the low leveled versions of them because the names only differ by one word, except food. 

1. First of all, you need Health Regeneration Food:

New World Hearty Meal
Health Regeneration Food

Mana Regeneration Food:

New World Energizing Hearty Meal
Mana Regeneration Food

Health Potions:

New World Infused Health Potion
Health Potion

Mana Potions:

New World Infused Mana Potion
Mana Potion

Regeneration Potions:

New World Infused Regeneration Potion
Regeneration Potion

And Focus Potions:

New World Infused Focus Potion
Focus Potion

2. Attribute Food.

As a mage, you want to increase your Intelligence first. This food gives you an option to put 40 points to another Attribute like Constitution for PvP:

New World Steamed Abaia Serpe
Food To Increase Intelligence by 40

You can use food with both Constitution and Intelligence bonus to increase your health and damage at the same time:

New World Pork Belly Fried Rice
Food To Increase Constitution And Intelligence

Constitution combination with more Intelligence is also available:

New World Glazed Bear with Sauteed Vegetables
Food To Increase Intelligence And Some Constitution

Also, you can use Constitution food to maximize your health:

New World Roasted Rabbit with Seasoned Vegetables
Constitution Food To Maximize Your Health

To find more food, for hybrid builds please check our Cooking Guide.

3. Powerful Honing Stone will increase your damage and, as a result, threat level. They can be bought or crafted at Smelter if you reach 170 Weaponsmithing level:

New World Powerful Honing Stone
Powerful Honing Stone

4. Powerful Gemstone Dust can be also bought or crafted at level 170 Jewelcrafting:

New World Powerful Gemstone Dust
Powerful Gemstone Dust

5. Powerful Oakflesh Balm can be bought or crafted at 170 Armoring level as well:

New World Powerful Oakflesh Balm
Powerful Okflesh Balm

6. Powerful Incense requires 170 Furnishing level to craft. Otherwise, it can be bought for cheap from the Trading Post:

New World Powerful Incense
Powerful Incense

7. Weapon Coatings give a 15% damage bonus against certain types of enemies. These coatings are usually used in dungeons, where you’re fighting mostly against enemies of the same type, for example:

New World Infused Ancient Coating
Weapon Coating Example

8. Ward Potions increase your damage absorption against certain enemy types. They can help you mitigate heavy incoming damage:

New World Infused Ancient Ward Potion
Ward Potion Example

9. Absorption Potions can help you not only in dungeons but also in PvP against mages. They increase absorption by 15% against certain types of elemental damage, for example:

New World Absorption Potions
Absorption Potions Example

10. Corruption Tincture and Blight Tincture remove afflictions and give 97,5% resistance to these afflictions for 5 minutes:

New World Corruption Tincture
Corruption Tincture
New World Blight Tincture
Blight Tincture

11. Infused Encumbrance Potion will help you a bit with bringing your sack to the nearest warehouse. It lasts 3 minutes and increases the Encumbrance Limit by 100:

New World Infused Encumbrance Potion
Infused Encumbrance Potion

I know that feeling, bro, even one Flint or Green-Wood must not be discarded.

Weapons To Combine With

1. Ice Gauntlet sets up foes to be hit by the Fire Staff’s abilities, gives you some utility, and, very importantly, a lot of crowd control and mana regeneration. The downsides would be that you do not have a melee option if you’re out of mana.

2. Rapier provides great mobility and damage. You can use the Rapier to disengage or use Riposte to set up a devastating Pillar of Fire. Thanks to gems, you’ll be able to focus on Intelligence to scale the damage of both weapons. One downside of this combo is that you have limited crowd control.

3. Life Staff also can be mixed with Fire Staff if you place the Cut Pristine Amber in it, making the damage to your Fire Staff scaling with Focus. It’ll give you lots of AoE offensive skills and high survivability. The main drawback of this build is the lack of crowd control and fast running out of mana since you don’t have mana regeneration like in the Ice Gauntlet combination.

4. Void Gauntlet provides great utility, lots of buffs, and debuffs for you and your team. Even more, it gives you fast mana regeneration, the ability to cool down your skills fast, and close-ranged options. The main downside of this build is the lack of crowd control.


What is the Fire Staff used for in New World?

The Fire Staff heavily focuses on Area of Effect Spells and Damage over Time effects. The weakness of Fire Staff is lacking the crowd control effects, limited self-healing, and pretty hard leveling due to the mana managing.

Which attributes are the most important in New World?

You need intelligence for more damage and some points of Constitution for surviving.

Which armor should I wear with Fire Staff in New World?

This build is mostly about high mobility and damage, so light or medium armor is recommended. But you can mix different armor parts and find armor combinations that fit your own playstyle best.

What is the best secondary weapon for Fire Staff?

The Ice Gauntlet gives crowd control effects and mana regeneration.