For today, let’s think about how to get some profit from the future March update, since we already have patch notes #1, patch notes #2, patch notes #3, patch notes #4, and patch notes #5. There are things to do, and things you shouldn’t hurry with.
This is a guide from a series of guides about core New World mechanics. In this guide, you will find information on how gem conversion works.
In this guide from a series about core New World mechanics, we will join the flats about all buffs, debuffs, crowd control, and damage over time effects.
This is a guide from a series of guides about core New World mechanics. In this guide, you will find out the importance of Critical Chance and Critical Damage modifiers in New World and how they can help you get the most out of your damage.
New World February update went live today, we have assembled pieces of advice on what you should do first.
The whole New World is divided into Territories, which are controlled by the Factions. Every Territory has a Fort, where the Faction’s Control Point for the region is situated.
Umbral Shards are a mysterious, powerful resource that enables you to take an item with a Gear Score of 590 all the way up to a Gear Score of 625.
The Expertise System is a system that governs the power of gear drops you receive and the effectiveness of your gear. When you reach the level cap, the mechanic changes a bit.
Corrupted Invasions in New World is a PvE endgame experience, a counterpart to the 50v50 PvP Wars.
With January patch 1.3, a new end-game feature, Expedition Mutators, was introduced. Mutators change “Elite” and “Named Enemies” found within expeditions, changing the way encounters play out and what strategies players should consider before the battle.